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Little demo of Emu-o-Tron in action.
With all that done I think I am pretty much finished working on this project, I may come back to it time to time to add minor features (support for UNROM and CNROM games would be lovely) but I won't be spending days in a row working on it. It was an extremely fun project and very educational even though I didn't work on it for very long. I know it sucks that it won't run 80% of NES games but that is just a flaw with my entire approach to the project and I was aware of this limitation from the get go, I am rendering everything frame by frame to get a massive performance increase at the cost of killing game compatibility. I just really did not want to spend weeks pouring over the code of a spare time project looking for speed tweaks. Still I do not regret my choice to make and emulator and would recommend it as something every programmer should make one day. NickMass OUT!